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By Jason Snell

Parsing Apple’s quarterly statements, from AI to India

Here are a few assorted thoughts about Apple’s second-quarter 2024 financial results based on the analyst call with executives that followed the release. For a “boring” quarter where Apple revenue was flat and profits surpassed $20 billion, there are still a few tidbits.

Actually It’s Apple Intelligence Ad Infinitum

AI! It’s a thing. Have you heard of it? While Apple has been investing in machine-learning tech, on both the hardware and software side, for many years now, it got caught flatfooted in the burgeoning Large Language Model space and has been trying to play catch-up while re-emphasizing its skills in the broader AI area. In 2024, Apple has cranked the AI hype machine to a higher level, with executives repeatedly hinting at AI announcements to come and press releases making sure to touting AI features wherever even marginally appropriate.

This leads Cook to say this at the very top of his prepared remarks on the analyst call: “We continue to feel very bullish about our opportunity in generative AI. We are making significant investments, and we’re looking forward to sharing some very exciting things with our customers soon.”

It’s interesting that Cook calls out generative AI, which is basically the sort of stuff that Apple hasn’t spent the last few years rolling out inside its various products. He acknowledges that they’ve been investing in this technology and once again touts that Apple will share things soon. That could be Tuesday, at its video event, but it’s more likely to be at WWDC in June.

“We believe in the transformative power and promise of AI, and we believe we have advantages that will differentiate us in this new era, including Apple’s unique combination of seamless hardware, software, and services integration, groundbreaking Apple Silicon with our industry-leading neural engines, and our unwavering focus on privacy, which underpins everything we create,” Cook continued.

Here you can see the shape of Apple’s argument about its relevance in AI. It’s going to compete with its hardware prowess, most notably Apple silicon and the Neural Engine that it’s been iterating for years now. Obviously, software integration is Apple’s bread and butter, but there’s the promise of Services integration, which is an interesting thread. What AI-powered services does Apple have up its sleeve? Or is that just code for farming some AI features out to the cloud? Finally, the focus on privacy seems to clearly indicate that Apple is trying to build a lot of AI features to run on its devices rather than in the cloud—a concept that dovetails nicely with needing powerful hardware to run those features.

As Cook said later, “We believe that we have advantages that set us apart” in generative AI, “and we think that we’re well-positioned.” The proof is in the pudding, of course. We’ll see what Apple has up its sleeve and where it has advantages or disadvantages when compared to its competition.

There was one claim that made me laugh out loud during the call, though. Apple CFO Luca Maestri said, as a part of his prepared remarks, that “customers are loving the incredible AI performance of the latest MacBook Air and MacBook Pro models.” Are they, really? I knew some apps have AI features, but the idea that M3 MacBook Air users are just buzzing over how incredible the AI performance they’re getting is… just seems silly. This is the place where Apple’s product marketing hype machine collides with its investor community hype machine and generates something… not optimal.

One more AI item: I think investors and analysts are a little concerned about this whole AI boom because it can be very expensive. It’s expensive to train models and expensive to build out cloud infrastructure to run those models. Apple using the power of its on-device processors to run models takes care of some of that, but there are still concerns.

This is why Mike Ng of Goldman Sachs asked Maestri if Apple would be expending a larger amount of capital in the coming years due to the AI boom. Maestri’s answer was instructive: “We have a bit of a hybrid model… we have our own data center capacity, and then we use capacity from third parties. It’s a model that has worked well for us historically, and we plan to continue along the same lines going forward.” A lot of iCloud is hosted by Apple today, but it has used Amazon, Microsoft, and Google cloud services too. Maestri says that this will continue, which just makes sense. Apple will build and own what it feels to build and own, and the rest it’ll rent.

The rise of the rest

J.P. Morgan analyst Samik Chatterjee asked Cook about Apple’s role in India, where it’s growing sales while also adding manufacturing capacity. Tim was happy to provide more color: “In terms of the operational side or supply chain side, we are producing there,” he said. “From a pragmatic point of view, you need to produce there to be competitive, and so, yes, the two things are linked from that point of view, but we have both operational things going on, and we have go-to-market and initiatives going on. We just opened a couple of stores last year…. We’re continuing to expand our channels and also working on the developer ecosystem as well, and we’ve been very pleased that there’s a rapidly growing base of developers there, and so we’re working all of the entire ecosystem from developer to the market to operations, the whole thing, and I could not be more excited and enthusiastic about it.”

It’s a soup-to-nuts answer that isn’t particularly surprising, but it’s nice to see it all laid out all at once. Yes, Apple makes stuff in India. Yes, part of that is that for it to sell products in India, it needs to make them there. But there are other consumer initiatives there, as well as a growing developer base. As Cook put it, “we’re working all of the entire ecosystem”—in other words, manufacturing, consumer sales, and app developers.

More broadly, analyst Richard Kramer of Arete Research asked a really interesting question about when the rest of the developing world will become as important as China or even eclipse it. “You regularly call out all the rapid growth in many other emerging markets,” he said. “So is Apple approaching a point where all those other emerging markets in aggregate might cross over to become larger than your current 70 billion Greater China segments?”

Maestri was delighted with the question, which he said Apple had been looking at internally as well. “Obviously, China is by far the largest emerging market that we have,” he said. “But when we start looking at places like India, like Saudi [Arabia]… Turkey, of course Brazil and Mexico, and Indonesia, the numbers are getting large and we’re very happy because these are markets where our market share is low, the populations are large and growing, and our products are really making a lot of progress in those markets. The level of excitement for the brand is very high.”

Sometimes, it seems like Apple has almost saturated demand for its products, which leads to slower growth (for everything except the Services category, apparently). So, where would growth ever come from? This answer focuses on it: There’s a big portion of the world where Apple’s market share is quite low, but populations are growing and income levels are rising. Apple’s growth story for the next couple of decades may have more to do with India, Brazil, and Indonesia than with Europe or the United States.

Don’t believe the hype (unless it’s from us)

Finally, I particularly enjoyed the exchange between Wells Fargo’s Aaron Rakers and Cook in which Rakers asked Cook to explain Apple’s results compared to the data reported by independent research groups that suggested iPhone sales were falling apart in China. Apple’s actual numbers weren’t that bad, and in fact, Apple trumpeted how well the iPhone was going in urban China.

“I can’t address the data points,” Cook said. “I can only address what our results are, and you know, we did accelerate last quarter. And iPhone grew in mainland China, so that’s what the results were. I can’t bridge to numbers we didn’t come up with.”

That’s about as savage a shade-throwing as you’ll get on an Apple analyst call. But to summarize, Rakers asked Cook to respond to third-party estimates on Apple’s sales, and Cook essentially pointed at his legally mandated financial statements and declared them the real numbers.

Defensive? Frustrated? You be the judge. But I’ve frequently seen those “independent estimate” numbers end up being widely off the mark, and I’m sure that people at Apple with inside access to all the data frequently roll their eyes at reports from the outside that get it wrong. I’d like to say he was teaching everyone a lesson about not accepting those numbers as gospel, but I don’t expect that anyone will learn it.


We revisit the philosophy of binge drops versus weekly releases—because it’s complicated. [Downstream+ members also get to hear us discuss the future of Paramount, complicated NBA rights negotiations, and more RSN drama.]


By John Moltz

This Week in Apple: Event horizon

John Moltz and his conspiracy board. Art by Shafer Brown.

Oh, you like bizarre Apple rumors? Name M4. Apple is “behind” on AI and will probably still be after next week’s iPad event, something the EU must have just heard about.

Putting the cart M4 the horse

New iPads will be announced next week and Mark Gurman slid in just before the wacky rumor deadline.

“Gurman: New iPad Pro may actually be powered by the M4 chip, touting AI features”

An M4? In this economy?

This caused a great frenzy of speculation about how this might possibly come to pass. Would the new iPads be AI powerhouses, fueled by an all-new chip secretly made in an heretofore unknown orbital TSMC fabrication plant? Would this “M4” really be an “M3” with “4” written over the “3” with a Sharpie? Or was Gurman all hopped up on goofballs? Tune in Tuesday morning to find out.

Apple will surely make some references to AI next week, but as we will see in the next section, it seems it will just be a soupçon rather than the firehose of repetition that “5G” got at 2020’s iPhone 12 event.…

This is a post limited to Six Colors members.



by Dan Moren

Apple’s Star Wars themed Precision Finding ad

Hey, it’s that time Apple made an ad directly targeted at me.

I just used Precision Finding last week while traveling around the D.C. area; it was a handy way for my wife and to find each other in the Smithsonian museums when one of us would go off with the kid for a bit.

Worth noting: every single number you see in the background of this ad is a Star Wars reference: 2187 (Princess Leia’s cell) is seen twice, once on the apartment building and once as the bus lines at the bus stop1; 1138 (Death Star cellblock/Lucas’s favorite number) is seen as a pair of apartment building numbers; 3263827 (the Death Star trash compactor number) is seen as a phone number on an ad; and the bus is number 3720 (the odds of successfully navigating an asteroid field).

Kudos to whatever team put this one together.


  1. Above which the text reads “The First Transport is Away.” 👏 
—Linked by Dan Moren

By Jason Snell

This is Tim: Complete transcript of Apple’s Q2 2024 analyst call

On Thursday Apple announced its quarterly financial results, and that can mean only one thing: it’s time for Apple CEO Tim Cook and CFO Luca Maestri to spend some quality time with their favorite financial analysts on a scheduled phone call. Here’s our complete transcript:

Continue reading “This is Tim: Complete transcript of Apple’s Q2 2024 analyst call”…


By Jason Snell

2024 Q2 Apple Results: $90.8 billion revenue, Services record

Apple announced its financial results for its second fiscal quarter of 2024 on Thursday. The company booked $90.8 billion in revenue (down 4% versus the year-ago quarter) with $23.6 billion in profit. Mac revenue was up 4%, presumably buoyed by the release of the M3 MacBook Air. iPad revenue crashed down to $5.6 billion, a 17% drop from the year-ago quarter and the weakest iPad quarter in four years. iPhone revenue was $46 billion, down 10% versus the year-ago quarter.

Services revenue was the big highlight for Apple this quarter, with a new record $23.9 billion in revenue, up 14% year over year. The Wearables, Home, and Accessories category managed only $7.9 billion in revenue, down 10% versus the year-ago quarter.

We’ve also generated our usual transcript of the executive call with analysts, and then we broke down the numbers on YouTube:

Let’s get to the charts.

Total Apple revenue
Apple quarterly revenue by category pie chart

Continue reading “2024 Q2 Apple Results: $90.8 billion revenue, Services record”…


Apple tweaks Core Technology Fee terms for free apps and small developers

Apple continues to revise its approach to complying with Europe’s Digital Markets Act, today announcing a pair of exceptions to its Core Technology Fee. The first pertains to apps that are totally free:

First, no CTF is required if a developer has no revenue whatsoever. This includes creating a free app without monetization that is not related to revenue of any kind (physical, digital, advertising, or otherwise). This condition is intended to give students, hobbyists, and other non-commercial developers an opportunity to create a popular app without paying the CTF.

This would seem to be the exception hinted at by Apple’s Kyle Andeer during the company’s DMA workshop in March. The rule itself seems pretty reasonable: if you don’t intend to make any money off an app, you pay nothing, even if it goes amazingly viral.

The second rule is a little more complex and is aimed at small developers:

Second, small developers (less than €10 million in global annual business revenue*) that adopt the alternative business terms receive a 3-year free on-ramp to the CTF to help them create innovative apps and rapidly grow their business. Within this 3-year period, if a small developer that hasn’t previously exceeded one million first annual installs crosses the threshold for the first time, they won’t pay the CTF, even if they continue to exceed one million first annual installs during that time. If a small developer grows to earn global revenue between €10 million and €50 million within the 3-year on-ramp period, they’ll start to pay the CTF after one million first annual installs up to a cap of €1 million per year.

So, basically, if you’re making a small amount of money, you can avoid paying the CTF for three years, giving you a chance to get to the point where you can afford to pay Apple’s fee. (Once again, reinforcing that the target of this rule seems to be large companies paying nothing: Meta, Spotify, etc.)

If that rule seems to raise a lot of questions, you’re not alone: Apple’s updated its Core Technology Fee documentation to address the specifics of the rule.

In addition to these two adjustments, Apple also confirmed that iPadOS will be updated “later this fall” to comply with the European Commission’s recent ruling that it constitutes a gatekeeper platform.

—Linked by Dan Moren

How we’d like to see Apple implement GenAI, our home network troubleshooting process, the iPad model we currently use and what features would prompt an upgrade, and our views on the centralization of account logins, like those from Apple and Google.


Dan’s back to discuss our iPad event predictions, the very latest on Lex’s games and Moltz’s one weird trick for evading the iCloud logout problem.


By Dan Moren for Macworld

A new iPad Pro is coming to take the tablet crown (and your money)

The iPad, remember that? It’s been a minute since Apple unveiled new models of its tablets—about 807,690 minutes, to be precise—but all indications point to brand new models being rolled out as part of an Apple keynote next week, on May 7.

A lot has happened in the intervening time: Apple has released a brand new version of iPadOS, the Apple Vision Pro was announced and shipped, and the M2 processors have given way to the M3—with the promise of more soon. Throughout all of that, the iPad Pro and tenth-generation iPad have remained static and unchanging—and the iPad Air and iPad mini lines date back even further, to March 2022 and September 2021 respectively.

So what do we expect from some brand new iPads? Can Apple move the needle significantly, or is the iPad hardware still so far out ahead of its software that we’ll end up with a lot more horsepower but without too much to use it on.

Continue reading on Macworld ↦


By Dan Moren

The Back Page: Meet the new new iPad

Dan writes the Back Page. Art by Shafer Brown.

Good morning and thank you for joining us. 2024 has already started off as a huge year for Apple, including the launch of Apple Vision Pro, our new M3 MacBook Airs, and the most lawsuits and regulatory frameworks ever. Today, we’d like to share some very exciting news about one of our most important products, iPad.

We released the sixth-generation iPad Pro and tenth-generation iPad in October of 2022 and the response was amazing. Users love the iPad Pro’s huge Liquid Retina XDR display, the portrait camera orientation that they can easily cover with a thumb, and some even remember the Apple Pencil’s hover feature. The tenth-generation iPad has delighted those customers who long for us to give any concession to color and demand to plug in their Apple Pencil. And the iPad Air remains a product in our lineup.

Today, we’re announcing the biggest update to iPad ever, and we think you’ll agree that it’s worth the wait.…

This is a post limited to Six Colors members.


We’re trying to puzzle through some strange rumors about next week’s iPad launch event. Also, the EU brings the iPad into the DMA party, Apple locks the Apple IDs of many people (including Myke!), and we shout out the OG Knowledge Navigator.


By Jason Snell

Emulate all the things, Apple

Lode Runner running in Virtual II on the Mac, where all emulation is allowed.

And just like that, Apple embraced retro game emulators in the App Store. Feeling pressure from regulators and from regulator-enabled alternative app marketplaces like AltStore, Apple decided to drop a decade-plus ban on game emulators on iOS and made them available worldwide.

Despite the fact that I’ve been told repeatedly that nobody cares about game emulators, somehow Riley Testut’s Delta is now topping the App Store charts. Sure, some of that is probably a natural tendency by some of us veteran App Store users to download forbidden fruit before Apple has a re-think and decides to ban it again. But there’s also a genuine interest in reconnecting with older games, something that’s been there all along on other platforms—but has always been blocked from iOS by Apple’s arbitrary policies.

I don’t think we’ll ever get a specific reason why Apple banned emulators on the App Store, but my guess is that it’s one of numerous rules Apple made in the early days based on the fear that platform security could be breached by any app that allowed outside code to be downloaded and run. It took quite a while for Apple to allow apps that interpreted languages like Python to be functional on the App Store, for example.

As is so often the case with Apple’s App Store policies, however, the general fear of legitimate security holes gets commingled with a broader desire to control a platform and choose who competes on it. See, for example, its insistence that Microsoft’s game-streaming service submit each individual game for Apple approval—a patently unworkable request that Microsoft turned down. (This is another rule that the newly regulation-fearing Apple policy crew has revoked recently, though it may be too little, too late, for Microsoft.)

So where do we go from here? While Apple’s acceptance of emulators in the App Store is groundbreaking, and should delight many fans of retro gaming consoles, it’s an extremely limited change. Nobody really knows how Apple defines any of the words in that phrase. How old is retro? Is an old computer on which you can play games a console?

I grew up playing games on early computers, including the Apple IIe. Does the ability to open a spreadsheet in AppleWorks disqualify an Apple II emulator that would otherwise let me play Lode Runner and Choplifter? And if so, why?

Another limitation of Apple’s policy is that for some emulators to work properly, they need to prepare software for execution using what’s called a just-in-time compiler. This is how, for example, you’d be able to play a PowerPC-processor-based game on an Apple silicon processor. But while Apple now allows game emulators, it doesn’t allow JIT technologies, ostensibly for security reasons.

This effectively bans a whole generation of game emulators. Apple should allow retro emulators of all kinds in the app store, and allow game emulators to use JITs to boost performance. Otherwise, its limited expansion of the rules feels mostly for show and not indicative of a real change in approach to App Store rules.

But I want more—and this is a case where Apple’s own intellectual property comes into play. I mentioned the Apple II earlier, but I also played a lot of games on the classic Macintosh. I realize there are potential legal and licensing issues here, but wouldn’t it be great if Apple officially blessed emulators that emulated old Apple devices, like both the Apple II series and classic Macs?

Even better: What if Apple officially released all the ROMs and system images required to run classic Mac OS on iOS? Right now, all old emulators of Apple hardware operate on a sort of wink-wink-nudge-nudge approach where you’re supposed to dump your legitimate Apple ROM images to a file, when in fact most people just download them from the wilds of the Internet. I realize how old stuff may be encumbered legally in a lot of ways, but maybe one of the world’s most valuable companies could task a small group to clear their old intellectual property for those who might delight in playing old games again?

My next suggestion goes to the heart of the incompatibilities that happen as platforms evolved. As Apple has progressed iOS, numerous games and other apps have broken and are no longer usable on modern iPhone and iPad hardware. Those files still exist in the App Store, accessible by old devices, but not modern ones.

Today’s iOS hardware is impressively powerful. So… what if Apple put some effort into virtualizing old versions of iOS itself? It would unlock all sorts of classic apps still available in the App Store, and allow developers of those apps a pathway to keep them alive without expensive and impractical updates.

Finally, here’s my wildest (yet, I assure you, entirely practical) suggestion for Apple: Just embrace virtualization in all forms. Apple’s chips are built with powerful virtualization features in them anyway. Maybe it’s time to let iPhone and iPad users run Windows, Linux, and yes, even modern macOS in virtual machines. The iPhone and especially the iPad have the power to do it.

What are we waiting for? Let’s emulate all the things. The more Apple can do to make this a reality, the better.


The iPad joins the iPhone in DMA land

Jess Weatherbed at The Verge:

Following an almost eight-month investigation into whether Apple’s iPadOS holds enough market power to warrant stricter regulation, the European Commission has now designated the iPad operating system as a Gatekeeper service under its flagship Digital Markets Act (DMA) rules.

“The Commission concluded that iPadOS constitutes an important gateway for business users to reach end users, and that Apple enjoys an entrenched and durable position with respect to iPadOS,” reads a statement published by the Commission on Monday. “Apple now has six months to ensure full compliance with the DMA obligations as applied to iPadOS.”

Apple only split iPadOS off from iOS in 2019 and the two continue to largely share their underlying, despite their differences. While I’m sure that Apple’s not thrilled about having to implement all the DMA requirements for yet another OS, I’d assume that it will basically follow the template for the iPhone. In some ways this is good, because it will provide some degree of parity between iOS and iPadOS for users in the EU, instead of having apps that will run on users’ smartphones but not their tablets.

—Linked by Dan Moren

By John Moltz

This Week in Apple: Imitation is the highest form of fatuity

John Moltz and his conspiracy board. Art by Shafer Brown.

Sound the klaxons, because Apple’s sales are down! Sales of Finewoven cases may soon go to zero altogether, but at least we’ll have a lot of Pencil options.

Apple’s doing bad!

How can this be?! Just a little while ago they were on top of the world!

“iPhone Sales in China Dropped Significantly in Q1 2024”

OK. OK. So, that’s China. But, surely, Apple’s doing well in the U.S.?

“iPhone activation market share hits new low as Android dominates”:

The latest data shows a notable drop over the last year bringing Apple’s US smartphone market share of new activations back in time six years.

Well, maybe people are buying new iPhones and just not activating them. That’s probably it.

Anyway, Apple has new products out that are surely—

“Apple Vision Pro Customer Interest Dying Down at Some Retail Stores”

Oh, come on!

“Apple Cuts Vision Pro Shipments As Demand Falls ‘Sharply Beyond Expectations’”

Low Vision Pro demand makes no sense because last year I didn’t know anyone who had a Vision Pro and this year I know several.…

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